Thursday, November 19, 2009

Journal 9: 5 Great Tools for Schools, NETS V

Yoder, M. (2009). 5 great tools to perk up your classroom and engage your students. Learning and Leading with Technology, 37(3). Retrieved October 30, 2009 fromhttp://www.iste.org/AM/Template.cfm?Section=November_No_3_5&Template=/MembersOnly.cfm&NavMenuID=4436&ContentID=24614&DirectListComboInd=D

This article examines five tools that have been chosen as cool tools that can benefit a classroom. These tools energize student learning, promote creativity, and encourage positive interaction in the classroom. The first tool that is suggested is the Lego Education’s WeDo Robotics Construction set. This tool includes more that 160 elements including a motion sensor, tilt sensor, motor, and icon-based software. Classes can manipulate the Lego's and the elements to create models that then can be applied to the class curriculum. The Smart Table is the next recommended tool . The Smart Table is a multitouch, multiuser, interactive learning center. This tool allows up to 8 students to work together promoting collaboration and positive interactions. The AVer Pen is also suggested , this pen acts like an interactive white board but without the white board. Teachers are not restricted to only using the white board, instead images can be projected anywhere in the class room and the AVer Pen can write on almost any surface. Furthermore, the pen also includes interactive tools such as an answer selection keypad that acts as a group response system. Multiuser Virtual Environments is the fourth tool that is recommended. This tool attempts to tap into the growth of the Teen Second Life classroom activity's, teachers are able to incorporate virtual world projects into class curriculum. The final recommended tool was the Google Apps Education Community. This tool is specifically for educations, it was created for internet searching, collaboration, and classroom activities. This site has links to lesson plans and includes a forum where educators can share ideas and get advice. All of these tool would be excellent additions to the classroom. These tools let the students incorporate their imagination into school work at the same time creating an opportunity for group collaboration.

Why would it be important to incorporate technology tools such as these into the classroom?

These tools seem like great resources, they promote collaboration and really energize student learning. Technology is a very important part of our society, it is important that students get exposed to multiple types of technology while in school so they may become an important member of society later in life. Introducing technology in a fun and interactive way is a great way to get kids familiar to using technology without overwhelming them with technical terms and lengthy instructions.

What was the criteria used to select the tools?

1. Does this tool have the potential to enhance teaching in some powerful way?

2. Is this tool easy to learn and well supported?

3. Is this an innovative new tool or a substantial improvement on a earlier version?



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